#include "stdafx.h"
#include ".\Handler_DG_CONNECTION.h"
#include <PacketStruct_DG.h>
#include <PacketStruct_AG.h>
#include <Protocol_DG.h>
#include <Protocol_AG.h>
#include "ServerSession.h"
#include "Player.h"
#include "PlayerManager.h"

Handler_DG_CONNECTION::Handler_DG_CONNECTION()
{
}

Handler_DG_CONNECTION::~Handler_DG_CONNECTION()
{
}
